184 research outputs found

    The effects of a vertical reflection on the relationship between listener preference and timbral and spatial attributes

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    Early reflections play a large role in our perception of sound and as such, have been subject to various treatments over the years due to changing tastes and room requirements. Whilst there is research into these early reflections, arriving both vertically and horizontally in small rooms regarding critical listening, little research has been conducted regarding the beneficial or detrimental impact of early vertical reflections on listener preference, in the context of listening for entertainment. Two experiments were conducted through subjective testing in a semi-anechoic chamber and listening room in order to assess subjects’ preference of playback of a direct sound against playback with the addition of the first geometrical vertical reflection. Program material remained constant in both experiments, employing five musical and one speech stimuli. Experiment one used a paired comparison method assessing a subjects’ preference, and perceived magnitude of timbral and spatial difference provided by a frequency independent ceiling reflection. Each comparison was followed by a free verbalisation task for subjects to describe the perceived change(s). Experiment two investigated this further by focusing specifically on subjects’ preference with a frequency dependent reflection. A more controlled verbalisation task provided a list of descriptive terms which the subject’s used to describe which attribute(s) influenced their preference. The results show that preference for playback with the inclusion of a vertical reflection was highly varied across both subjects and samples. However both experiments suggest that the main perceptual attribute with which subject’s based their preference was timbre, common spatial attributes (image shift/spread) cannot be used to predict preference. Experiment two suggests that the alteration of the frequency content of a vertical reflection, may also provide a more consistent level of preference for certain stimuli. It is also shown that while certain attributes occur frequently (brilliance/fullness) for describing preference, others less frequently used (nasal/boxy), may influence preference to a greater exten

    Audiovisual Database with 360 Video and Higher-Order Ambisonics Audio for Perception, Cognition, Behavior, and QoE Evaluation Research

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    Research into multi-modal perception, human cognition, behavior, and attention can benefit from high-fidelity content that may recreate real-life-like scenes when rendered on head-mounted displays. Moreover, aspects of audiovisual perception, cognitive processes, and behavior may complement questionnaire-based Quality of Experience (QoE) evaluation of interactive virtual environments. Currently, there is a lack of high-quality open-source audiovisual databases that can be used to evaluate such aspects or systems capable of reproducing high-quality content. With this paper, we provide a publicly available audiovisual database consisting of twelve scenes capturing real-life nature and urban environments with a video resolution of 7680x3840 at 60 frames-per-second and with 4th-order Ambisonics audio. These 360 video sequences, with an average duration of 60 seconds, represent real-life settings for systematically evaluating various dimensions of uni-/multi-modal perception, cognition, behavior, and QoE. The paper provides details of the scene requirements, recording approach, and scene descriptions. The database provides high-quality reference material with a balanced focus on auditory and visual sensory information. The database will be continuously updated with additional scenes and further metadata such as human ratings and saliency information.Comment: 6 pages, 2 figures, accepted and presented at the 2022 14th International Conference on Quality of Multimedia Experience (QoMEX). Database is publicly accessible at https://qoevave.github.io/database

    Towards the Perception of Sound Source Directivity Inside Six-Degrees-of-Freedom Virtual Reality

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    Sound source directivity is a measure of the distribution of sound, propagating from a source object. It is an essential component of how we perceive acoustic environments, interactions and events. For six-degrees-of-freedom (6-DoF) virtual reality (VR), the combination of binaural audio and complete freedom of movement introduces new influencing elements into how we perceive source directivity. This preliminary study aims to explore if factors attributed to 6- DoF VR have an impact on the way we perceive changes of simple sound source directivity. The study is divided into two parts. Part I comprises of a control experiment in a non-VR monaural listening environment. The task is to ascertain difference limen between reference and test signals using a method of adjustment test. Based on the findings in Part I, Part II implements maximum attenuation thresholds on the same sound source directivity patterns using the same stimuli in 6-DoF VR. Results indicate that for critical steady-state signals, factors introduced by 6-DoF VR potentially mask our ability to detect loudness differences. Further analysis of the behavioral data acquired during Part II provides more insight into how subjects assess sound source directivity in 6-DoF VR

    Galaxy And Mass Assembly (GAMA): a deeper view of the mass, metallicity and SFR relationships

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    A full appreciation of the role played by gas metallicity (Z), star formation rate (SFR) and stellar mass (M*) is fundamental to understanding how galaxies form and evolve. The connections between these three parameters at different redshifts significantly affect galaxy evolution, and thus provide important constraints for galaxy evolution models. Using data from the Sloan Digital Sky Survey–Data Release 7 (SDSS–DR7) and the Galaxy and Mass Assembly (GAMA) surveys, we study the relationships and dependences between SFR, Z and M*, as well as the Fundamental Plane for star-forming galaxies. We combine both surveys using volume-limited samples up to a redshift of z ≈ 0.36. The GAMA and SDSS surveys complement each other when analysing the relationships between SFR, M* and Z. We present evidence for SFR and metallicity evolution to z ∼ 0.2. We study the dependences between SFR, M*, Z and specific SFR (SSFR) on the M*–Z, M*–SFR, M*–SSFR, Z–SFR and Z–SSFR relations, finding strong correlations between all. Based on those dependences, we propose a simple model that allows us to explain the different behaviour observed between low- and high-mass galaxies. Finally, our analysis allows us to confirm the existence of a Fundamental Plane, for which M* = f(Z, SFR) in star-forming galaxies

    Galaxy and Mass Assembly (GAMA): merging galaxies and their properties

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    We derive the close pair fractions and volume merger rates for galaxies in the Galaxy and Mass Assembly (GAMA) survey with −23 < Mr < −17 (ΩM = 0.27, ΩΛ = 0.73, H0 = 100 km s−1 Mpc−1) at 0.01 < z < 0.22 (look-back time of <2 Gyr). The merger fraction is approximately 1.5 per cent Gyr−1 at all luminosities (assuming 50 per cent of pairs merge) and the volume merger rate is ≈3.5 × 10−4 Mpc−3 Gyr−1. We examine how the merger rate varies by luminosity and morphology. Dry mergers (between red/spheroidal galaxies) are found to be uncommon and to decrease with decreasing luminosity. Fainter mergers are wet, between blue/discy galaxies. Damp mergers (one of each type) follow the average of dry and wet mergers. In the brighter luminosity bin (−23 < Mr < −20), the merger rate evolution is flat, irrespective of colour or morphology, out to z ∼ 0.2. The makeup of the merging population does not appear to change over this redshift range. Galaxy growth by major mergers appears comparatively unimportant and dry mergers are unlikely to be significant in the buildup of the red sequence over the past 2 Gyr. We compare the colour, morphology, environmental density and degree of activity (BPT class, Baldwin, Phillips & Terlevich) of galaxies in pairs to those of more isolated objects in the same volume. Galaxies in close pairs tend to be both redder and slightly more spheroid dominated than the comparison sample. We suggest that this may be due to ‘harassment’ in multiple previous passes prior to the current close interaction. Galaxy pairs do not appear to prefer significantly denser environments. There is no evidence of an enhancement in the AGN fraction in pairs, compared to other galaxies in the same volume

    Listening Tests with Individual versus Generic Head-Related Transfer Functions in Six-Degrees-of-Freedom Virtual Reality

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    Individual head-related transfer functions (HRTFs) improve localization accuracy and externalization in binaural audio reproduction compared to generic HRTFs. Listening tests are often conducted using generic HRTFs due to the difficulty of obtaining individual HRTFs for all participants. This study explores the ramifications of the choice of HRTFs for critical listening in a six-degrees-of-freedom audio-visual virtual environment, when participants are presented with an overall audio quality evaluation task. The study consists of two sessions using either individual or generic HRTFs. A small effect between the sessions is observed in a condition where elevation cues are impaired. Other conditions are rated similarly between individual and generic HRTFs

    Herschel-ATLAS/GAMA: A difference between star formation rates in strong-line and weak-line radio galaxies

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    We have constructed a sample of radio-loud objects with optical spectroscopy from the Galaxy and Mass Assembly (GAMA) project over the Herschel Astrophysical Terahertz Large Area Survey (Herschel-ATLAS) Phase 1 fields. Classifying the radio sources in terms of their optical spectra, we find that strong-emission-line sources ('high-excitation radio galaxies') have, on average, a factor of ~4 higher 250-μm Herschel luminosity than weak-line ('lowexcitation') radio galaxies and are also more luminous than magnitude-matched radio-quiet galaxies at the same redshift. Using all five H-ATLAS bands, we show that this difference in luminosity between the emission-line classes arises mostly from a difference in the average dust temperature; strong-emission-line sources tend to have comparable dust masses to, but higher dust temperatures than, radio galaxies with weak emission lines. We interpret this as showing that radio galaxies with strong nuclear emission lines are much more likely to be associated with star formation in their host galaxy, although there is certainly not a one-to-one relationship between star formation and strong-line active galactic nuclei (AGN) activity. The strong-line sources are estimated to have star formation rates at least a factor of 3-4 higher than those in the weak-line objects. Our conclusion is consistent with earlier work, generally carried out using much smaller samples, and reinforces the general picture of high-excitation radio galaxies as being located in lower-mass, less evolved host galaxies than their low-excitation counterparts.Peer reviewe

    Galaxy And Mass Assembly (GAMA): stellar mass estimates

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    This paper describes the first catalogue of photometrically derived stellar mass estimates for intermediate-redshift (z < 0.65; median z= 0.2) galaxies in the Galaxy And Mass Assembly (GAMA) spectroscopic redshift survey. These masses, as well as the full set of ancillary stellar population parameters, will be made public as part of GAMA data release 2. Although the GAMA database does include near-infrared (NIR) photometry, we show that the quality of our stellar population synthesis fits is significantly poorer when these NIR data are included. Further, for a large fraction of galaxies, the stellar population parameters inferred from the optical-plus-NIR photometry are formally inconsistent with those inferred from the optical data alone. This may indicate problems in our stellar population library, or NIR data issues, or both; these issues will be addressed for future versions of the catalogue. For now, we have chosen to base our stellar mass estimates on optical photometry only. In light of our decision to ignore the available NIR data, we examine how well stellar mass can be constrained based on optical data alone. We use generic properties of stellar population synthesis models to demonstrate that restframe colour alone is in principle a very good estimator of stellar mass-to-light ratio, M*/Li. Further, we use the observed relation between restframe (g-i) and M*/Li for real GAMA galaxies to argue that, modulo uncertainties in the stellar evolution models themselves, (g-i) colour can in practice be used to estimate M*/Li to an accuracy of ≲0.1 dex (1σ). This 'empirically calibrated' (g-i)-M*/Li relation offers a simple and transparent means for estimating galaxies' stellar masses based on minimal data, and so provides a solid basis for other surveys to compare their results to z≲0.4 measurements from GAMA

    Galaxy and Mass Assembly (GAMA): halo formation times and halo assembly bias on the cosmic web

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    We present evidence for halo assembly bias as a function of geometric environment (GE). By classifying Galaxy and Mass Assembly (GAMA) galaxy groups as residing in voids, sheets, filaments or knots using a tidal tensor method, we find that low-mass haloes that reside in knots are older than haloes of the same mass that reside in voids. This result provides direct support to theories that link strong halo tidal interactions with halo assembly times. The trend with GE is reversed at large halo mass, with haloes in knots being younger than haloes of the same mass in voids. We find a clear signal of halo downsizing – more massive haloes host galaxies that assembled their stars earlier. This overall trend holds independently of GE. We support our analysis with an in-depth exploration of the L-Galaxies semi-analytic model, used here to correlate several galaxy properties with three different definitions of halo formation time. We find a complex relationship between halo formation time and galaxy properties, with significant scatter. We confirm that stellar mass to halo mass ratio, specific star formation rate (SFR) and mass-weighed age are reasonable proxies of halo formation time, especially at low halo masses. Instantaneous SFR is a poor indicator at all halo masses. Using the same semi-analytic model, we create mock spectral observations using complex star formation and chemical enrichment histories, which approximately mimic GAMA’s typical signal-to-noise ratio and wavelength range. We use these mocks to assert how well potential proxies of halo formation time may be recovered from GAMA-like spectroscopic data

    Automated virtual reality cognitive therapy for people with psychosis: Protocol for a qualitative investigation using peer research methods

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    BACKGROUND: Many people with psychosis experience difficulties in everyday social situations. Anxiety can make life challenging, leading to withdrawal. Cognitive therapy, using active in vivo learning, enables people to overcome fears. These treatments are not readily available to people with psychosis. Automated virtual reality (VR) therapy is a potential route to increase accessibility. The gameChange automated VR cognitive therapy is designed to help people overcome anxious avoidance and build confidence in everyday social situations. A virtual coach guides the person through the treatment. Understanding user experience is key to facilitating future implementation. Peer research methods, in which people with lived experience of the issues being studied are involved in collecting and analyzing data, may be useful in developing this understanding. This encourages researchers to draw on their lived experience to explore participant perspectives and co-create knowledge. OBJECTIVE: The primary objective is to use a peer research approach to explore the participant experience of a novel automated VR therapy for anxious social avoidance. This includes understanding (1) the experience of anxious social avoidance in people with psychosis, (2) the experience of the gameChange automated VR cognitive therapy, and (3) any potential impact of the therapy in people’s lives. This will inform future implementation strategies. The secondary objective is to explore how peer research can be used to co-create knowledge. METHODS: Semistructured interviews will be conducted with approximately 25 people with psychosis participating in the gameChange trial (ISRCTN17308399). Participants will be recruited from the five trial centers based in National Health Service mental health trusts across England. Interviews will be conducted by two researchers. One is a peer researcher with similar lived experience to the trial participants. The other has lived experiences of mental health issues that do not directly overlap with those of the trial participants. Interview questions will focus on an individual’s experience of anxious social avoidance, experiences of participating in the gameChange VR therapy, and any changes or impact following therapy. The interview schedule was developed in collaboration with the gameChange Lived Experience Advisory Panel (LEAP), comprising 10 project advisors with lived experience of psychosis. Interpretative phenomenological analysis and template analysis will be used to explore individual accounts. The LEAP will contribute to the analysis. RESULTS: Data collection will be conducted from April to September 2021, and analysis will be conducted from June to October 2021. As of September 28, 2021, 20 participants had been interviewed, and coding is underway. CONCLUSIONS: The study, employing a peer research approach, may provide a unique insight into the experiences of anxious social avoidance in people with psychosis and its treatment using automated VR therapy. This will inform potential future implementation of VR automated therapies in mental health services
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